Fanon: Ragnarok in F2P Fantasy

This feature is available only to all F2P servers.

Part I..

Quotes

• Hell mode.

Billing changes

• Free-to-Play setting.

Account settings

• 1 character slot available.

Character settings

• Job quests have been reverted to originally complicated one as a nerf.

• +30% HP and SP mod for trans classes are retained.

• All characters start with 120x more HP and SP from the start

• HP balancing prior to Episode 14.1 is reverted.

• The XP table has been kept in pre-renewal,

• HP and SP modifiers of all players are multiplied by 120 and scaled up, similar to Monkey King Online, Call Of Thrones MMORPG, Diablo 3 Reaper of Souls and others.

• Only Trans 2nd Classes with Base and Job levels 99 and 70 can be changed to 3rd class, but however,

journey will be very very long to level 175 road. Non Trans 2nd Classes, including Baby ones,

cannot be changed to 3rd class.

• Characters cannot be migrated

• Failing to upgrade, card enchant or hidden enchant an armor or weapon would result in losing that item permanently

should a player die. (for hell difficulty F2P servers)

• Old interface is kept prior to Renewal

Others

• Eden Group quest is disabled

• Mall item not implemented

• Battlegrounds is disabled

• On death, players lose non-mall items by 100%, almost all mall items by 30% chance

• Kafra warps are disabled

• Hugel Monster race is disabled

• Almost all of places are PK-enabled (characters can lose 5-10% EXP on death), except in guild castles

• All towns are PVP-enabled, but inside are not PVP-ENabled!

Secrets

• AGI renamed to AGL... renaming it to AGL up, AGL Down

• ATK renamed to ATT...

• DEF renamed to DFD... MDEF is now MDFD

• MATK renamed to MGC

• iRO monster names apparent. (Mi Gao, Hatii, Doppleganger, Egnigem Seniar, Cecilia, Margaret)

• pRO skill names apparent. (Vigor Recovery, Vigor Explosion, Asura Strike fit for Sura!)

• Wind element renamed to Air Element.

Map Changes

• To go to Spiritual Realm, go to Dimensional Gorge/

gef_fild12

gef_fild14

pay_fild05

pay_fild11

cmd_fild05

yuno_fild05

yuno_fild10

hu_fild03

hu_fild07

ein_fild02

ein_fild10

ra_fild02

ra_fild07

ra_fild09

ra_fild10

ra_fild11

ra_fild13

ve_fild01

ve_fild05

um_dun01

um_dun02

Morroc fields that are here before Episode 12.

Skill changes

-Swordsman classes.

• HP cost of Grand Cross is now 25% cost / divided by 120

• HP cost of Martyr's Reckoning is changed to 5% cost / divided by 120

• HP cost of Ray Of Genesis is changed to 20% cost / divided by 20

• Berserk HP drain is 5% cost / divided by 120

• Faith's HP levels are now +3000 per skill level.

• Dragon's Breath damage from HP and SP changed.

• Burst Attack damage from health changed and nerfed.

-Archer classes.

• Research Trap will now increase +150 SP per skill level.

-Gunslinger

• Triple Action will now do 6 hits and 300% damage at max level on PVP/WOE, 3 hits/150% damage at max level on PK/PVM/PVE

• Piercing shot will do 200% dmg at level 10 on PK/PVM/PVE has delay on 0.5 secs, 1000% dmg on players at PVP/WOE, no delay.

• Dust level 10 deals 600% damage on PK/PVM/PVE has delay on 0.5 secs, will deal 1000% damage on players at PVP/WOE

• Spread Attack deals at max skill level 200% damage on PK/PVM/PVE, it deals 400% damage on players at PVP/WOE

• Full Buster at max level will deal 2100% damage with half the casting delay on players at PVP/WOE

• Gatling Fever will give you +300% ATK and +500 extra ATK (only during WOE/PVP) at level 10.

• Madness Canceler will give you +250 ATK and +50% attack and move during WOE/PVP.

• Equiping Phen accessorry will make it now uninterruptible during PVP. Tracking now deals 4100% damage on players at skill level 10 during WOE/PVP.

-Thief Classes

• Using EDP on a skill will deal 5x more damage on players only during PVP/WOE.

xx

Monster changes

• Respawns of all monsters in all locations are kept in pre-renewal, respawns of some places are increased not decreased.

• Experience and drop penalties of Boss monsters are now revoked completely but -50% EXP and Drop mod affects that on F2P server however on both monsters and bosses.

• Keep the old XP base of some monsters with low XP, including Detale and Amon-Ra but monsters with high XP table in pre renewal here have been reduced to almost 1/4 like that in Post-Renewal.

• Level of all monsters from kRO renewal is kept.

• HP and damage of most monsters are taken from jRO renewal but double the damage to pre-renewal and double the hp. But kRO renewal monsters with highest HP is kept.

• Ankle Snare now holds 1/8 of the time to Boss monsters.

• Keep the old experience penalty in renewal beta, if players are 10 levels higher to that monster, they get no EXP but they must find the monster with same level.

Bosses

• Boss protocol monsters now grant immunity to (mostly, almost) all Magic attack and support skill, this includes Aspersio, Sage's endow elements. Spellcasters as Mage and Acolyte must avoid the situation.

• Boss protocol monsters cannot use support skills on themselves and have them disabled so players can normally attack them to report situations. (players won't use Lex Aeterna on them as they don't use Assu on themselves)(mage classes must avoid Owl monsters are boss types that they can't use magic attacks on them... Acolyte classes that can't use magic on undead boss monsters)

• Boss protocol monsters cannot be flinched, you cannot see damage display or their health bar, you cannot use Sense on them either. It's a challenge to make achievement!

• Boss protocol monsters have Doppleganger and Eddge effect...

• Boss protocol monsters always hit players regardless of AGL.

• Boss protocol monsters can splash attack players... their hidden splash attack skill can double damage.

• Boss protocol monsters' ASPD are affected by AGL, DEX and LUK... they can rapidly attack with high AGL...

• Boss protocol monsters cannot be poisoned, stunned, and affected by other status ailments and magic attacks or effects.

• Boss protocol monsters have certain chance of critical hits on players based on their LUK.

• Boss protocol monsters have a chance of Lucky dodge based on LUK, regardless of AGL.

• Boss protocol monsters take 50% less damage from players, 50% less damage from elemental properties.

• Be very careful that magic attack spells and support skills don't work on Boss monsters anymore, rendering spellcasters completely useless unto them.

• Boss monsters now grant permanent endure effect and perhaps perfect hit to players, but be careful.

• Boss protocol MVPS with high levels make players nearly impossible to solo due to their new effects from cards unfortunately.

• Gloria Domini, once again now no longer works on Boss monsters like emperiums did.

• Counter Attack, Reflect Damage, Shield Reflect, Dispel and Down Tempo will no longer affect Boss monsters and Emperium due to new GTB effect. Thanks.

• Boss Protocol monsters can still use monster skills on themselves thanks to GTB.

Gameplay

• Quest rewards only gain 25% less.

xx

-Thief classes

• Steal, Snatcher and Steal Coin are deactivated.

-Acolyte classes.

• Heal healing amount is increased by 100%, delay changed to 0.6 seconds. Healing amount has kept both pre-renewal and post renewal mixes random amount, fixed and changed amounts.

MATK +% bonuses will not affect heal amount. At level 99, with 99 int, you would heal tons of it.

• Increase Agility, Blessing, and Angelus now have a duration of 3 minutes per skill level, up to 30 minutes at level 10.

• Magnificat, Aspersio, and Impositio Manus now have a duration of 6 minutes per skill level, up to 30 minutes at level 5.

• Gloria now has a duration of 2 minutes per skill level, up to 10 minutes at level 5.

• Suffragium's duration is now 3 minutes per skill level.

• Meditatio now has heal effiency increase of 10% per skill level, adds the bonus synergy of Blessing, Increase/Decrease AGI, +1 stat and +3 minute interval random interval???.

• Sanctuary Heal effiency is increased by 1000%, has heal cap removed.

• Highness Heal has it's healing amount increased by 100%, level 1 at 6x amount, level 10 at 10x amount.

• Teleport and Warp Portal are removed as nerf.

• Guillotine Fist SP for Damage changed and nerfed. Only ATK will get multiplied damage.

-Taekwon classes.

• Kaahi heal amount is increased to +500 per level, costs 10 SP per skil level and hit taken.

• Kaina SP per level is now +450 instead of +30

Item Changes

• Card stat boosting HP and SP is tripled, this includes Tao Gunka... to compensate cards not available through monster drops.

• Compounding a card into gear will be account-bound (can be put on storage)

• All monster cards, including OCA, OVB, OBB, Emperium cannot be put to Kafra Storage, vended, sold, dropped; they are considered character-bound.

• All MVP cards from MVP boss drops, including Boss cards for bosses are now replaced with Coin Holder, extremely rare drop (possibly 500mil zeny), part of Linking System, to be bought for lotto for special exclusive MVP boss fight to get very rare card or so. They are also tradeable and vendable

• All items are at 25% less selling price.

• GTB card effects will give you Boss-like status immunity, Hell's plant will be blocked, including Lex Aeterna.

• Vesper card changed to Ignore 30% magic defense on non-boss monsters.

• The ff. item drops have been removed from the corresponding monsters drop table (but can be found in OBB/OVB):

Disguise (Muffler [1])

Sohee (Muffler[1])

Aliot (Guard[1])

Beetle (Guard[1])

Kraben (Guard[1])

Pecopeco Egg (Guard[1])

Pupa (Guard[1])

Thief Bug Egg (Guard[1])

Ancient Mimic (Shoes[1])

Munak (Shoes[1])

Caramel (Coat[1])

Fur Seal (Coat[1])

Ancient Mimic (Manteau[1])

Dullahan (Manteau[1])

Wraith (Manteau[1])

Wraith Dead(Manteau[1])

Raydric(Chainmail[1])

Raydric Archer (Chainmail[1])

Tamruan (Chainmail[1])

Obeaune (Saint Robe[1])

Creamy (Silk Robe[1])

Goblin (Dagger) (Buckler[1])

Goblin (Mace) (Buckler[1])

Goblin (Axe)(Buckler[1])

Goblin (Mace)(Buckler[1])

Goblin (Morningstar)(Buckler[1])

Kobold (Axe) (Buckler[1])

Cornutus (Shield[1])

Ancient Worm (Boots[1])

Argiope (Boots[1])

Hyegun (Boots[1])

Goblin Archer (Composite Bow[4])

Kobold Archer (Crossbow[3])

Raydric Archer (Arbalest[2])

Kavach (Gakkung[2])

Thief Bug (Blade[4])

Side Winder

(Tsurugi[2])

Snake (Katana[4])

Sword Fish (Katana[4])

Tamruan (Katana[4])

Tamruan (Bastard Sword[3])

Skeleton (Mace[4])

Marine Sphere (Chain[3])

Marionette (Chain[3])

Am Mut (Sword Mace[2])

Dokebi (Sword Mace[2])

Hornet (Main Gauche[4])

Porcello (Main Gauche[4])

Desert Wolf (Mink Coat[1])

Desert Wolf (Stiletto[3])

Pasana (Stiletto[3])

Sohee (Stiletto[3])

Kobold (Axe) (Gladius[3])

Skeleton General(Gladius[3])

Hunter Fly (Damascus[2])

Sleeper (Damascus[2])

Savage Babe (Axe[4])

Skel Prisoner (Formal Suit[1])

Martin (Jur[3])

Evil Druid  (Bible[2])

Jakk (Tights[1])

Various items:

• Royal Jelly, Steel, Matsela Fruit and Blue Potion removed from shops and drops (but can still be found in OBB and OVB).

• All cards are character-bound, meaning it cannot be vended nor put to storage. Putting this on equipment will be account-bound instead.

• Mystic Frozen, Flame Heart, Great Nature, Rough Wind, Steel, Oridecon, Elunium removed from various drops.

• Emperium removed

• Creamy card removed.

• Guard [1] removed from Pecopeco Egg and Pupa (prevent novice bot farming)

• Pecopeco Egg card removed (prevent novice bot farming)

• Roda Frog card removed (prevent novice bot farming

• Picky removed card (prevent novice bot farming

• Rocker removed card (prevent novice bot farming

• Baby Desert Wolf card removed (prevent novice bot farming

• Poring removed card (prevent novice bot farming

• Lunatic removed card (prevent novice bot farming

• Peco Peco Egg card removed (prevent novice bot farming

• Pupa card removed (prevent novice bot farming)

• Fabre card removed (prevent novice bot farming)

• Drops card removed (prevent novice bot farming)

• Fin Helm removed from normal monsters

• Iron Cane removed from normal monsters

• Remove Wedding Dress from Orc Lady

• Elunium removed from monster drops

• Oridecon removed from monster drops

• Chon Chon Card removed (prevent novice bot farming)

• Silk Robe item removed from Creamy Monster Drop

• Empty Bottle removed from all monsters. Honey removed from some monsters (but they can still be found in OVB and OBB).

• Only GMs will get removed items in player's inventory if hidden.

Cards Removed from Drop Table, including Boss cards, (cards removed will only be found in OCA, but random chance)

Alicel

Alligator

Amon Ra

Andre

Angeling

Archangeling

Assassin Cross

Baby Desert Wolf

Baphomet

Bigfoot

Caramel

Chonchon

Condor

Cookie

Creamy

Dark Lord

Dark Snake Lord

Deathword

Desert Wolf

Deviling

Doppelganger

Dracula

Drake

Drops

Eddga

Eggyra

Elder Willow

Evil Druid

Familiar

Frilldora

Frus

Garm

Geographer

Ghostring

Goblin

Golden Thief Bug

Hill Wind

Holden

Horn Card

Horong

Hydra

Incantation Samurai

Kobold

Kukre

Lady Tanee (*)

Laurell Weinder

Live Peach Tree

Lord Knight

Lord of Death

LunaticMagnolia

Mandragora

Mantis

Marc

Marina

Mastersmith

Matyr

Maya

Maya Purple

Metaling

Minorous

Mistress

Moonlight

Muka

Myst Case

Noxious

Obeaune

Orc Hero

Orc Lady

Orc Lord

Orc Warrior

Osiris

Pecopeco

Pecopeco Egg

Permeter

Pharaoh

Phreeoni

Picky

Pitman

Plankton

Poporing

Porcello

Poring

Pupa

Raggler

Red Ferus

Red Novus

Requiem

Rocker

Roda Frog

Scorpion

Side Winder

Skel Worker

Skeleton

Smokie

Snake

Sniper

Sohee

Soldier Skeleton

Solider

SporeStainer

Stormy Knight

Tamruan

Tao Gunka (*)

Thanatos

Thara Frog

Thief Bug

Thief Bug Egg

Turtle General

Vadon

Vitata

Wild Rose

Willow

Wolf

Wormtail

Yellow Novus

Yoyo

Zerom

Zipper Bear

Zombie

Others:

MVP boss cards replaced with unknown item...

Boss monsters:

Just right (other F2P server):

Valkyrie Randgris:

Level: 141

HP: 114150400(?)

Damage: 7343-11755

XP: 2700000

JEXP: 1350000

Part II:

Non - Trans:

Base:

Level Experience To Go:

1 550

2 900

3 1,500

4 2,200

5 3,200

6 3,800

7 4,200

8 4,550

9 5,000

10 5,500

11 6,000

12 6,100

13 6,350

14 6,700

15 7,350

16 8,000

17 8,400

18 8,800

19 9,200

20 9,700

21 10,300

22 11,000

23 11,800

24 13,000

25 14,000

26 15,000

27 16,000

28 17,000

29 18,000

30 19,000

31 20,000

32 21,000

33 22,000

34 23,200

35 24,000

36 26,000

37 27,500

38 29,000

39 30,000

40 32,543

41 34,212

42 38,065

43 42,102

44 46,323

45 53,026

46 58,419

47 64,041

48 69,892

49 75,973

50 102,468

51 115,254

52 128,692

53 142,784

54 157,528

55 178,184

56 196,300

57 215,198

58 234,879

59 255,341

60 330,188

61 365,914

62 403,224

63 442,116

64 482,590

65 536,948

66 585,191

67 635,278

68 687,211

69 740,988

70 925,400

71 1,473,746

72 1,594,058

73 1,718,928

74 1,848,355

75 1,982,340

76 2,230,113

77 2,386,162

78 2,547,417

79 2,713,878

80 3,206,160

81 3,681,024

82 4,022,472

83 4,377,024

84 4,744,680

85 5,125,440

86 5,767,272

87 6,204,000

88 6,655,464

89 7,121,664

90 7,602,600

91 9,738,720

92 11,649,960

93 13,643,520

94 18,339,300

95 23,836,800

96 35,658,000

97 48,687,000

98 58,135,000

99 99,999,999

Trans:

Base:

Level Experience To Go:

1 660

2 1,080

3 1,800

4 2,640

5 3,840

6 4,560

7 5,040

8 5,460

9 6,000

10 6,600

11 7,200

12 7,320

13 7,620

14 8,040

15 8,820

16 9,600

17 10,080

18 10,560

19 11,040

20 12,610

21 13,390

22 14,300

23 15,340

24 16,900

25 18,460

26 19,500

27 20,800

28 22,100

29 23,400

30 24,700

31 26,000

32 27,300

33 28,600

34 30,160

35 31,200

36 33,800

37 35,750

38 37,700

39 39,000

40 47,342

41 58,160

42 64,711

43 71,573

44 78,749

45 90,144

46 99,312

47 108,870

48 118,816

49 129,154

50 174,196

51 213,220

52 238,080

53 264,150

54 291,427

55 329,640

56 363,155

57 398,116

58 434,526

59 472,381

60 610,848

61 731,828

62 806,448

63 884,232

64 965,180

65 1,073,896

66 1,170,382

67 1,270,556

68 1,374,422

69 1,481,976

70 1,850,800

71 3,389,616

72 3,666,333

73 3,953,534

74 4,251,217

75 4,559,382

76 5,129,260

77 5,488,173

78 5,859,059

79 6,241,919

80 7,374,168

81 9,570,662

82 10,458,427

83 11,380,262

84 12,336,168

85 13,326,144

86 14,994,907

87 16,130,400

88 17,304,206

89 18,516,326

90 19,766,760

91 29,216,160

92 34,949,880

93 40,930,560

94 55,017,900

95 71,510,400

96 106,974,000

97 146,061,000

98 174,405,000

99 343,210,000

3rd class...

100 777,020,492

101 793,119,465

102 809,352,795

103 825,717,601

104 842,210,961

105 858,829,917

106 875,571,475

107 892,432,609

108 909,410,264

109 926,501,355

110 943,702,774

111 961,011,389

112 978,424,047

113 995,937,576

114 1,013,548,788

115 1,031,254,481

116 1,049,051,440

117 1,066,936,441

118 1,084,906,252

119 1,102,957,634

120 1,121,087,346

121 1,139,292,145

122 1,157,568,786

123 1,175,914,029

124 1,194,324,635

125 1,212,797,373

126 1,231,329,018

127 1,249,916,355

128 1,268,556,179

129 1,287,245,299

130 1,305,980,536

131 1,324,758,729

132 1,343,576,732

133 1,362,431,419

134 1,381,319,683

135 1,400,238,439

136 1,419,184,625

137 1,438,155,202

138 1,457,147,157

139 1,476,157,502

140 1,495,183,278

141 1,514,221,554

142 1,533,269,429

143 1,552,324,031

144 1,571,382,520

145 1,590,442,090

146 1,609,499,966

147 1,628,553,409

148 1,647,599,713

149 1,666,636,209

150-175 1,685,660,263 (will keep it at constant rate)

3rd class job

2 112,000

3 355,000

4 615,000

5 917,000

6 1,253,000

7 1,595,000

8 2,007,000

9 2,430,000

10 2,868,000

11 3,420,000

12 3,863,000

13 4,504,000

14 4,998,000

15 5,769,000

16 6,534,075

17 7,592,233

18 9,073,655

19 10,258,792

20 12,036,497

21 14,703,056

22 16,836,302

23 21,102,796

24 38,168,769

25 51,821,548

26 75,031,272

27 102,882,941

28 153,015,945

29 178,082,446

30 245,762,002

31 326,977,468

32 424,463,027

33 531,640,442

34 553,081,326

45 602,395,357

36 661,572,194

37 726,666,715

38 798,270,688

39 812,591,483

40 836,936,833

41 863,716,719

42 893,174,594

43 925,578,256

44 932,058,988

45 942,946,619

46 954,378,631

47 966,325,083

48 978,749,394

49 991,721,616

50-99 999,999,998 (will keep it at constant rate)

Part III:

Most monsters from ep 1-13.2 have prior to HP before renewal

http://translate.google.com/translate?sl=ja&tl=en&js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&u=http%3A%2F%2Fro-poring.main.jp%2Fmonster%2F

==

Fuzzed Bear

Level: 55

HP: 300000

Damage: 1000-2000

XP: 500000

JEXP: 200000

Map: pay_fild09

Madam Fondue

Level: 64

HP: 2700000

Damage: 500-1000

XP: 500000

JEXP: 500000

Map: kh_dun01

Fan Lizard

Level: 70

HP: 690000

Damage: 2000-3000

XP: 500000

JEXP: 600000

Map: moc_fild16

Neko-Spore

Level: 100

HP: 6000000

Damage: 6000-8000

XP: 750000

JEXP: 450000

Map: pay_fild05

Koom

Level: 100

HP: 6000000

Damage: 6000~8000

XP: 750000

JEXP: 450000

Map: xmas

Fire Scorpion

Level: 102

HP: 2100000

Damage: 65000-65001

XP: 200000

JEXP: 450000

Map: moc_fild18

Addax

Level: 150

HP: 29443890

Damage: 14000~32000

XP: 8388607

JEXP: 8388607

Map: yuno_fild06

ATK:14000~32000

Range:1~11~8 Size:

Large Race: Demon

Element: Ghost (Lv:4)

Drops

Yggdrasil Seed 75.00%

Yggdrasil Berry 75.00%

Grimtooth[4] 50.00%

Helm_of_Baal[2] 10.00%

Violet Rubin 25.00%

Addax Card 5.00%

=

Fabilsag:

Level: 160

HP: 253251000

Damage: 48038~59305

XP: 8388607

JEXP: 8388607

ars_dun62

ATK:48038~59305

Range:3~10~12

Size:Large

Race:Beast

Element:Water (Lv:4)

Drops

Ice Scale 100.00%

Black Galapago Cap[2] 5.00%

Yggdrasil Berry 75.00%

Old Purple Box 100.00%

Bird Wings[2] 5.00%

Fabilsag Card 5.00%

Wooden Flute 5.00%

==

Tutankhamen:

Level: 160

HP: 289151184

Damage: 46738~101037

XP: 8388607

JEXP: 8388607

Map: moc_prydII05

Range:1~11~8

Size:Large

Race:Demi-Human

Element:Dark (Lv:3)

Drops

Dead Branch 100.00%

Yggdrasil Seed 75.00%

Yggdrasil Berry 75.00%

Traveler Hat[2] 5.00%

Wing of Angellus[2] 5.00%

Old Card Album 25.00%

Tutankhamen Card 5.00%

• Boss changes

Skills/attacks do not work on Boss Monsters, skills will fail using single target, AOE magic will do nothing to them.

Only Magnus Exorcismus is excluded (??)

They act as Prime Bosses and Possessed Champion Monsters in Diablo 2!!!

- Magic spells from spellcasters. (this will probably bring out magic users from their list, spell will always miss)

Mage/Wizard/Warlock/Sorcerer

- Reflected magic from players using Maya Card or vice versa,

- AGI UP, AGI Down, Blessing, Imposito Manus, other supportive skills (skill will always fail)

- Provoke/Mind Break (skill will always fail)

- Envenom/Poison Splash/Steal/Snatch/Steal Coin/Intimidate/Man Hole/Masquerade/Divest Skills/Ground Paints (skill will always fail)

- Poisonous Weapon/Venom Splasher/Envenom

- Lex Divina/Lex Aeterna/Assumptio/Basilica (skill will always fail from players)

- Dispel/Land Protector/Hocus Pocus/Spell Breaker (you can't stop them from casting spells/skills, skill will always fail))

- Heal/Higher Heal/Coulceo Heal (to prevent bug abuses) (skill will always fail)

- Eternal Discord/Mental Sensation/Chaming Wink/Pang Of Voice/Saturday Night Fever/Classical Pluck/Tarot Card of Fate?

- Continuous Quick Combo/Eternal Quick Combo/Crescent Elbow/Stop Blade/Windmill (skill will always fail)

- Their skills cannot be interrupted!

- Their higher DEX, INT or LUK will be instant cast!

- Flinching attacks from players.

- Knock back, players must move and draw closer to Boss monsters to move cells (but move quickly!) foward using skills.

- Elemental Traps/Aspersio/Enchant Poison/Elemental Weapon platinum skill/Endow Elements

- Disarm/Bull's Eye

- Hell Thorn/Howling of Mandragora (will always miss)??????

- Acid Bomb (will always miss)

- Azoth special effect

- Akaitsuki/Turn Undead (skill will fail)

- Elemental Changes/Margenta Trap/Cobalt Trap/Maize Trap/Verdure Trap/Endow Frost/Endow Volcano/Endow Earth/Endow Thunder/BBS/Piety/Aspersio/Enchant Poison (skill will always fail)

- Monster Sense (will be similar to FFX and FFXII, cannot be cast on Boss type Monsters, skill will always fail)

- Es skills (players will be stunned, ????)

- HP display and damage cannot be displayed! Bosses inflicting damage on players WILL NOT receive damage either.

- Buff support skills disabled for boss monsters only

Status ailments that do not affect Boss Monsters:

- Poison

- Magic Pierce (can use player skills on themselves)

- Deadly Poison

- Blind

- Stun

- Silence

- Chaos

- Coma

- Petrification

- Sleep

- Bleeding

- Curse

- Burning

- Freezing

- Frozen

- Crystalization

- Fear

- Toxin

- Paralyze(Paralysis)

- Venombleed

- Magic Mushroom

- Disheart

- Pyrexia

- Oblivion Curse

- Leech End

- Deep Sleep

- Weakness

- Saturday Night Fever

- Paint Body

- Dragon Howl

- ASPD decrease from Gravitational Field

Others that cannot be displayed on Boss Monsters:

- HP bar

- Damage

Skills that cannot be done from Boss Monsters:

- Kaite, they will steal it and will cast Magic Mirror on themselves. (buggy)

Skills innate on every Boss Monsters:

- Endure (permanently activated as passive skill from Eddga Card)

- Uninterruptible cast (passive from Phen Card)

- Tunnel Drive (passive) because they will move while hiding, thus only excluding immobile and passive boss monsters.

- Teleport. (eww)

- Sense Magic

- Detect Hiding

- Ruwach

- Sight

- Perfect Hit (unknown or maybe ???)

- ASPD based on Agility.

- Chance to critically hit on players based on their luck.

- Sanctuary OR Evil Land (if demon/undead)

- Magic Mirror

- Dispel

- Detect Hiding.

Skills that can work on Boss Monsters (not anymore(:

- Magnus Exorcismus (if Demon/Undead)

- Sanctuary

- Gravitational Field

- Glorius Domini (not considered magic attack)

Some that do against Boss Monsters:

- Extra damage with Abysmal Knight helm

- Alice Card

http://www.redlightcenter.com/?trq=1465